Where should the team store these game results to best allow for consistent results without impacting performance?

A development team currently supports an application that is designed to be deployed on a single server’s local memory As part of migrating to Alibaba Cloud, the team needs to use Auto Scaling, and must therefore move their game state data off of their servers, so that they can automatically scale up and down without losing game data.

Where should the team store these game results to best allow for consistent results without impacting performance?
A . OSS
B . RDS
C . Redis
D . Log Service

Answer: C

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